AI Insights · Timothy · April 2025
Top 5 Slime Games Performance in Estonia: Q1 2025
Explore the performance trends of the top slime games on a unified platform in Estonia during Q1 2025, with insights on downloads and revenue.
In the first quarter of 2025, Estonia's gaming landscape saw intriguing trends within the slime games category. Here, we explore the performance of the top five slime games on a unified platform, highlighting their downloads and revenue.
Super Slime - Black Hole Game from Supercent, Inc. showed a gradual increase in weekly downloads, starting from 97 and peaking at 176 by mid-March. Revenue, however, remained minimal, with a slight peak at $3 in late January.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced fluctuations in revenue, with a high of $93 in early March. Downloads began at 102 and saw a peak of 148 in mid-February, followed by a decline towards the end of the quarter.
Super Slime Simulator from Dramaton LTD saw a steady rise in downloads, reaching 120 by late March. Revenue was negligible throughout the quarter.
PlaySlime:Slime Simulator Game maintained consistent revenue, averaging around $28 weekly. Downloads were stable, with a small increase to 55 in late February.
Bruno - My Super Slime Pet, also by Dramaton LTD, had modest revenue, peaking at $10 in late January. Downloads varied, with a high of 57 in late January but tapering off to 21 by the end of March.
These insights are based on data from Sensor Tower, where more detailed analyses can be accessed.